| Author |
Thread Statistics | Show CCP posts - 15 post(s) |

Varius Xeral
Galactic Trade Syndicate
1418
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Posted - 2013.10.18 00:11:00 -
[1] - Quote
Yes, finally a gameplay element that favours high degrees of coordination, large numbers, and a willingness to spam and grind structures.
Goons are so screwed. Official Representative of The Nullsec Zealot Cabal |

Varius Xeral
Galactic Trade Syndicate
1419
|
Posted - 2013.10.18 00:29:00 -
[2] - Quote
Klyith wrote:The dumbest thing about this is that siphons were originally proposed (by Jade Constantine, no less!) as a way for small gang PVPers to force fights from larger alliances that usually just ignore irritants that doesn't threaten sov. You'd use a siphon and the big guys would get a "someone's stealing your moongoo" alert, and they'd be forced to assemble a gang to go deal with it.
That original idea had problems from timezone issues. But this implementation will see zero fights over siphons. Zero. They can be dropped by a cloaky covops, they'll be killed by solo semi-AFK drone boats (hover your domi 10 meters outside the pos shield and let heavies do the work) .
So an idea that was about generating more PVP has become a boringly safe annoyance. Even if (that's a big IF) it's successful at harming the sprawling goon empire, it will do so is the most tedious way possible. GSF will tire of upkeep on the moons of Delve and sell the region to Russians or something. Pubbies will cheer at Goons being forced to retreat. 6 months from now, after the excitement has worn off, siphons will only be used by those more interested in grief than profit. Another dull feature in an increasing dull game that continually de-emphasizes it's sole exciting feature, PVP.
Hey, saved me the typing I couldnt be assed to do.
Hi5s, brohammer. More structure spam and grind is the last thing nullsec needs. Official Representative of The Nullsec Zealot Cabal |

Varius Xeral
Galactic Trade Syndicate
1419
|
Posted - 2013.10.18 00:39:00 -
[3] - Quote
Upon a little reflection, this is so benign in its stupidity that i can't really muster the ~care.
After the first couple months of novelty wear off, this feature will be largely unused by anything resembling a guerrilla force, and become yet another tool for the biggest and most organized blocs to structure grief the other side into not logging in for sov wars. If anything, it will hasten a meaningful nullsec fix by compounding the already existing problems with sov gameplay. In the meantime I'll be getting filthy rich #jitafourtyfour
Official Representative of The Nullsec Zealot Cabal |

Varius Xeral
Galactic Trade Syndicate
1423
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Posted - 2013.10.18 01:11:00 -
[4] - Quote
HAHAHA STOOPID GOONIE IM ON FIRE AND YOU CANT STOP ME
Official Representative of The Nullsec Zealot Cabal |

Varius Xeral
Galactic Trade Syndicate
1425
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Posted - 2013.10.18 02:29:00 -
[5] - Quote
I Love Boobies wrote:Just had another brilliant idea you can do with these siphons... you can use an alt, and rob your corp/alliance with them while remaining in the corp/alliance.  I am thinking you could achieve this by deploying them with covert ops, then returning with a blockade runner, and do drive by ( warp in cloaked to a bookmark, align to a point that will take you within distance of picking the product up from the siphon, uncloak quickly, pick the stuff up, warp off) pick ups while aligned to a warp out point. Will have to mess around with it on the Test server to see if this can be done. 
Should have just made them anonymous. Intragroup theft is the only redeeming feature so far. Official Representative of The Nullsec Zealot Cabal |

Varius Xeral
Galactic Trade Syndicate
1426
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Posted - 2013.10.18 03:19:00 -
[6] - Quote
Petty and illusory feelings of revenge are the best metrics for design implementation. Official Representative of The Nullsec Zealot Cabal |

Varius Xeral
Galactic Trade Syndicate
1430
|
Posted - 2013.10.18 06:14:00 -
[7] - Quote
It's really not even worth arguing about. In under two months it will be clear that massive nullsec powerblocs have far more effective ability and patience when it comes to sov structure ping-pong than a bunch of grr goons, self-styled guerrilla, weekend-warriors on vacation from their level four mission hubs. Then goons will use it to make sov war even more eye-stabbingly nauseating than it already is. Then we can bump this thread and all have a good laugh at people's inability to apply basic reasoning to game mechanics and existing facts on the ground. Official Representative of The Nullsec Zealot Cabal |

Varius Xeral
Galactic Trade Syndicate
1440
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Posted - 2013.10.19 13:39:00 -
[8] - Quote
I will summarize this entire thread with a slightly hyperbolic metaphor:
CCP: We will create a New Utopia by employing arm-banded thugs to control everyone for their own good. The Unwashed Eve Masses: Ooooh, a New Utopia. That sounds great. A Few of Us: What was that arm-banded thugs part again?
Forest, trees, etc. Official Representative of The Nullsec Zealot Cabal |

Varius Xeral
Galactic Trade Syndicate
1461
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Posted - 2013.10.20 21:54:00 -
[9] - Quote
Holy cocks, i forgot all about that Greyscale quote. Nice grab. Official Representative of The Nullsec Zealot Cabal |

Varius Xeral
Galactic Trade Syndicate
1462
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Posted - 2013.10.21 04:00:00 -
[10] - Quote
Sgt Ocker wrote:I'd like to see a pole on this;
Will pos siphons affect major alliances 1 Positively 2 Negatively 3 Both 4 Neither
I would like to see your pole. Official Representative of The Nullsec Zealot Cabal |

Varius Xeral
Galactic Trade Syndicate
1464
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Posted - 2013.10.21 14:57:00 -
[11] - Quote
Ganthrithor wrote:Lots of good stuff
The troubling issue with these siphons is that it demonstrates not only a lack of lessons learned from previous timer and structure systems, but a complete lack of awareness of even the basic dimensions of the issue. Considering that the entire game hinges on the designers ability to encourage fun emergent interaction, it basically means that there is either no one left at CCP who even understands the fundamental theories and ideas that make eve successful or their success was and continues to be completely accidental.
It is obvious that the thought process wasn't "What was good and bad about pos? What was good and bad about dominion? Where can we go with the lessons learned?", rather it was "what is some tangential sop to our sophomoric understanding of the issues with nullsec gameplay that fits into our "running around putting out fires" model of game development?".
It demonstrates that this game is ultimately doomed because CCP has either lost or never had the institutional culture requisite to handle the segment of the industry that they apparently stumbled blindly into. Now all they are doing is babysitting a game in decline, while randomly throwing **** at the wall in response to "game through a pinhole" survey feedback.
In the end someone else with some balls and vision will come along and take what CCP got right ten years ago, and make something good and progressive out of it, and CCP will have no one to blame but themselves.
Official Representative of The Nullsec Zealot Cabal |

Varius Xeral
Galactic Trade Syndicate
1476
|
Posted - 2013.10.22 17:25:00 -
[12] - Quote
The people in charge of sacking the people in charge of this idea have been sacked. Official Representative of The Nullsec Zealot Cabal |

Varius Xeral
Galactic Trade Syndicate
1479
|
Posted - 2013.10.23 15:39:00 -
[13] - Quote
Zakhin Desver wrote:That's correct if we assume you will be the only ones not being affected by the theft of resources. To achieve such thing, you should have patrols at all times, which reduces the number of effectives to do real PVP, therefore other alliances can take advantage of your greed for moongoo.
The term is "overstretching", you can't attack and defend everything at the same time.
Tell us more about nullsec warfare, bro.
Official Representative of The Nullsec Zealot Cabal |

Varius Xeral
Galactic Trade Syndicate
1479
|
Posted - 2013.10.23 15:47:00 -
[14] - Quote
Abdiel Kavash wrote:Zakhin Desver wrote:To achieve such thing, you should have patrols at all times, which reduces the number of effectives to do real PVP, therefore other alliances can take advantage of your greed for moongoo. Confirming trial alts logged out at POSes reduces the number of people to peeveepee. There is a clear optimal solution to having your towers siphoned, and it doesn't involve real people wasting their time flying from POS to POS to POS. It is also probably the worst example of pointless timewaster mechanic CCP has implemented so far.
Nailed it.
Official Representative of The Nullsec Zealot Cabal |

Varius Xeral
Galactic Trade Syndicate
1496
|
Posted - 2013.10.24 16:50:00 -
[15] - Quote
They're not saying "don't introduce siphons because t2 prices will rise", they're saying "despite your ~pubbie bleating about being space gorillas and taking down goonswarm, it's actually only going to benefit goons in the long run strategically, ignoring the entertainment (or lack thereof) aspect of introduction of an otherwise nauseating spam structure mechanic". Official Representative of The Nullsec Zealot Cabal |

Varius Xeral
Galactic Trade Syndicate
1496
|
Posted - 2013.10.24 17:03:00 -
[16] - Quote
That's the discussion you're in and that's the argument you are addressing, whether you are aware of it or not. Official Representative of The Nullsec Zealot Cabal |

Varius Xeral
Galactic Trade Syndicate
1510
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Posted - 2013.10.25 20:59:00 -
[17] - Quote
Yeah, the blue on blue theft is a shining beacon in an otherwise awful mechanic. Official Representative of The Nullsec Zealot Cabal |

Varius Xeral
Galactic Trade Syndicate
1512
|
Posted - 2013.10.26 01:35:00 -
[18] - Quote
Mara Tessidar wrote:Frothgar wrote:So tell me, what incentive does Joe Schmoe have to pop a syphon, when it lets him take a resource his alliance was never going to share with him in the first place. Why am I not surprised a TriumvirateDOT guy is posting this?
lol
my thoughts as well
Official Representative of The Nullsec Zealot Cabal |

Varius Xeral
Galactic Trade Syndicate
1566
|
Posted - 2013.10.31 00:50:00 -
[19] - Quote
No, you're just being painfully obtuse and disingenuous, as usual. Official Representative of The Nullsec Zealot Cabal |

Varius Xeral
Galactic Trade Syndicate
1590
|
Posted - 2013.11.02 14:01:00 -
[20] - Quote
:devswarm: Official Representative of The Nullsec Zealot Cabal |

Varius Xeral
Galactic Trade Syndicate
1594
|
Posted - 2013.11.03 15:15:00 -
[21] - Quote
The whole idea was dead on arrival when it wasn't about fleet combat and timers. All this "nerf" does is change its pointlessness from malignant to benign (or less malignant really).
If you had to roll up, defang the pos, anchor and guard the siphon(s) while they onlined, and then come back the next day to haul away all the target PoS mod's moon, reaction, or alchemy goo, then you'd have a feature that generates actual fun conflict and content.
This structure spam and grind bullshit was dead before it started, all you can do with this framework is make it more or less awful. Official Representative of The Nullsec Zealot Cabal |

Varius Xeral
Galactic Trade Syndicate
1595
|
Posted - 2013.11.03 15:52:00 -
[22] - Quote
Marlona Sky wrote:You are lying.
Well I believe every word I said. I may be mistaken, but that's an important distinction.
Official Representative of The Nullsec Zealot Cabal |
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